There are a lot of spells that need work; some haven't been looked at since...well...since a long time ago. The rest of the rules have changed quite a bit since then, but the spells haven't. Now that we have a new batch of mages and priests, hopefully we can make realm spells more interesting (but no, they are never intended to be powerful enough to stand alone or dominate the game; they are icing if you will, but no cake).
I've already started work on the Realm Magic chapter, which already look so much better. I think that is a prerequisite to getting the SPELLS right. I also need to do more work on Warfare, for those spells that tie directly into war.
But we're getting there, and feedback is highly appreciated at this stage.