Heh, the rules are not the hard part, for me the hard part is making tough decisions - every turn I find myself faced with multiple priorities and options. Every turn something new shows up.
The fact that this is the hard part is a sign that this game is going well indeed - those parts are supposed to be hard, but still I throw my head against the wall trying to find a way to do everything.
Sigh, all I need is an Artifact that will give me unlimited RP, GB, and Actions pr. turn.