You have all been reunited, and now the worst of your woulds have been healed and your spirits fortified. Of course, Elamien is unhurt, as are the two newcomers from the LPA. Maester Kaleiman is still in pretty bad shape;he can walk, but not quickly - and he CAN cast spells, but should avoid melee! The Patriarch, through his wounds still pain him, seems alert, almost eager.
OOC: In RoE we use a wound point/vitality system. Vitality recovers quickly (like hit points), but wounds take longer to heal (days or weeks - and magical healing only fixes 1 point/spell level or equivalent) and also cause penalties (to movement, Str, Dex, etc). Keep that in mind; those grievously injured will be feeling much better, but you're not exactly fresh. Your now-closed wounds still hurt, and will hamper you.
OOC2: Fatigue and fear is also a factor. Running around, fighting etc. causes fatigue that can be shed with rest. Lack of sleep, long periods of strenuous activity etc. require rest and nourishment to recover. Fear is also a potential problem that could easily accumulate in a place like this; Courage blood ab and paladin courage makes you effectively immune, but other PCs have to rely on blessings or their Will saves.