The agenda feature, was something i very quickly warmed up to, about RoE I.
Unfortunately, Medoere's agenda was somewhat old, and i never really got a new one, but some of it, i felt, was still doable agendas for the Medoere i played, vassaled to Diemed.
It gives people the idea of where the nation is heading, and what the immediate goals, and future goals of your actions could be. Also, it gives players (like me) who jump into something as immense as RoE, a nice idea of what has happened so far, and what previous players of the realm attempted to achieve, thus allowing you to keep true to form.
Even if the agendas doesn't provide anything particulary, it feels rather good to fulfill them, and as a side-reward of doing one of his objectives (or so i'd like to think at least), having a Medoeran army of a certain size, Kaven was considered as an able leader, and thus was assigned as head of the forces rushing to Mieres defence (that was a really hard, but very interesting campaign, and trying to listen to the entire war-council at once, was a most bothersome task... Bjorn is VERY good, at arguing with himself).
All in all, agendas are the gods gift to the realms, giving them purpose. And should you dislike them, i seem to recall a "change agenda" action as well...
- Thorsten