Author Topic: Anathema: General discussion (OOC)  (Read 104463 times)

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Offline Dragon Lord

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Re: Anathema: General discussion (OOC)
« Reply #135 on: November 08, 2013, 05:44:28 PM »
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Fire control center sounds reasonable as long as you provide a good narrative.
I'll work on it and post it up over the weekend.

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So what is the Magos doing on the OUTSIDE!? :P
As he himself complained he can't be everywhere at once.  Azrael will be adding to the fun in his own way soon. ;D

Also the moment he gets wind of this:
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A very powerful daemon - I would know, because I imprisoned him. Well, now you get to reap what you have sown.
he will probably (literally) head for the hills.  :P
« Last Edit: November 08, 2013, 05:51:29 PM by Dragon Lord »

Offline LordPsycho

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Re: Anathema: General discussion (OOC)
« Reply #136 on: November 08, 2013, 06:00:37 PM »
So what is the Magos doing on the OUTSIDE!? :P

Chatting with his buddy Maegon  ;D
"Know your enemy and know yourself and you can fight a thousand battles without disaster." Sun Tzu

"No campaign plan survives first contact with the enemy" C. von Clausewitz

"You are a ghost, a figure that stands between light and dark, trapped amid the grey." Malcador the Sigillite

Offline Dragon Lord

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Re: Anathema: General discussion (OOC)
« Reply #137 on: November 08, 2013, 06:08:43 PM »
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Chatting with his buddy Maegon  ;D

Maegon: "Hey, Azrael, what's up?"

Azrael: "Oh, you know, xenos, daemons, the end of the world, just the usual."

Offline Dragon Lord

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Re: Anathema: General discussion (OOC)
« Reply #138 on: November 09, 2013, 08:34:51 PM »
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OOC: Perhaps I missed something, but I cannot find out how many troops are going in with Derryck. Please clarify (or point me in the right direction).

I realised I ought to probably clarify the distribution of the Nar-Ghosts.

My original plan was this:
Lukas plus 5 snipers are aiding Hrothgar in the external defence against the Xenos (there are also of course all the booby traps we laid earlier).  With Azrael is only Sam the servitor (plus Corporal Usher and his men).  Irena has stayed with the injured Relictor with one assistant.  That leaves everyone else with Derryck, which current numbers puts at 40 plus whatever recruits they may have gathered in the ruins (probably not many as their scrounging was cut short by the Xenos).

Having started putting together my narrative of their actions inside the ship however I'm not sure whether Derryck really needs over 40 people (and whether it is even advisable as smaller groups attract less attention).  If I decide that is the case I'll either have Derryck's group split to two different objectives or have it so that some of them remained outside with Irena and were collected by Azrael when he entered the ship.  Either way everyone excepting Lukas and his snipers, and Irena and her assistant, will be going into the ship.  There isn't much the other Nar-Ghosts can do against the Xenos as they lack heavy weapons.  Lukas' snipers have a chance of picking out the weak joints in the legs, but otherwise the rest of them are better off going after the ships weapons.  I'm presuming that Usher and his men will be going with Azrael into the ship, leaving their injured colleague with Irena.

Offline DM B

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Re: Anathema: General discussion (OOC)
« Reply #139 on: November 09, 2013, 09:45:18 PM »
General observation:

Don't forget to use your powers of narration! But don't overdo it either :)

Maegon is doing it right ATM. He tries to bring in some loyalist reinforcements to help with the xenos - I hasten to add that I initially planned for only one xenos fighter to attack again - so you can blame him for the other two ;) If the GM thinks that this is too far-fetched I might rule it was a waking dream or enemy disinformation. On the other hand I might think its cool and have an entire company of Ravenwing appear! Or maybe just a one sergeant and a few other astartes, plus some other survivors (effectively a warband!).

If Nouri wants to be away; narrate him awake. I haven specifically ruled him out cold. And even if I did he could wake up! On the other hand you might want him to stay down. Point is: Use your narrative powers Alan!

Some with Azrael. Put four squads into the ship and narrate...tell the tale of how they manage to locate the command centre...but leave some leeway for me to embellish if I think the level of the opposition is too weak (for example).
DM Bjørn

Offline Lurk Skywalker

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Re: Anathema: General discussion (OOC)
« Reply #140 on: November 12, 2013, 11:14:56 AM »
Back in the hot seat. Deluged under e-mails at work, will do the catch-up today with what went on and will post this evening or tomorrow morning at the latest on the leisure stroll of the scouts! I guess that by now Bjorn has taken full charge (and responsibility) for the marines :) 

Offline DM B

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Re: Anathema: General discussion (OOC)
« Reply #141 on: November 12, 2013, 11:50:22 AM »
Feel free to re-take some control! The Lector is now...not exactly possessed...but rather infused with the power of the Warp. More specifically the power of the same daemon that you're facing. So in addition to super-marine strength Lexander is bound to feel quite loyal to the Gaius-daemon.
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Offline DM B

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Re: Anathema: General discussion (OOC)
« Reply #142 on: November 12, 2013, 11:53:41 AM »
Btw: I intend to post some stuff later today.
DM Bjørn

Offline Lurk Skywalker

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Re: Anathema: General discussion (OOC)
« Reply #143 on: November 13, 2013, 10:45:38 AM »
Very nice these memories from the onset of the Great Crusade!

Offline DM B

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Re: Anathema: General discussion (OOC)
« Reply #144 on: November 13, 2013, 11:38:23 AM »
This prologue was intended to be pretty short an uncomplicated - but you've managed to turn it into something else entirely. Good work fellow narrators!
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Offline Dragon Lord

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Re: Anathema: General discussion (OOC)
« Reply #145 on: November 13, 2013, 05:35:03 PM »
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(not 100% sure who's with Azrael or the other teams ATM, please list OOC in next post)
With Azrael is Sam the servitor and the Necromundan spiders Usher, Habem and Tonk.

Derryck originally had a group of 45 (including himself), 3 were sent back to Irena (where they will be by now), that takes them down to 42.  The group then divided into two teams, might as well be evenly for simplicity so 21 in each team.  Derryck lost one man taking the turret so Derryck's team is 20 total, Yelena's is 21.

Outside Lukas has 5 snipers with him and Irena now has the injured Relictor, Roman the Necromundan with the injured ankle, Jonas and Theo with serious and minor injuries respectively, and two other un-injured Nar-Ghosts.

Offline LordPsycho

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Re: Anathema: General discussion (OOC)
« Reply #146 on: November 13, 2013, 09:32:10 PM »
This prologue was intended to be pretty short an uncomplicated - but you've managed to turn it into something else entirely. Good work fellow narrators!

Oooooooooooh it was the prologue ?  :D

Interesting developments, indeed !

Not sure to understand how to end the prologue and start Chapter 1  :o  ;D
"Know your enemy and know yourself and you can fight a thousand battles without disaster." Sun Tzu

"No campaign plan survives first contact with the enemy" C. von Clausewitz

"You are a ghost, a figure that stands between light and dark, trapped amid the grey." Malcador the Sigillite

Offline DM B

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Re: Anathema: General discussion (OOC)
« Reply #147 on: November 13, 2013, 09:36:20 PM »
Getting off the planet would be a good start! :D
DM Bjørn

Offline LordPsycho

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Re: Anathema: General discussion (OOC)
« Reply #148 on: November 13, 2013, 09:56:00 PM »
Getting off the planet would be a good start! :D

All together ?
"Know your enemy and know yourself and you can fight a thousand battles without disaster." Sun Tzu

"No campaign plan survives first contact with the enemy" C. von Clausewitz

"You are a ghost, a figure that stands between light and dark, trapped amid the grey." Malcador the Sigillite

Offline Lurk Skywalker

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Re: Anathema: General discussion (OOC)
« Reply #149 on: November 13, 2013, 11:29:28 PM »
Getting off the planet would be a good start! :D

All together ?

I nearly have a plane to board you on. Nearly...