Author Topic: Anathema: General discussion (OOC)  (Read 104302 times)

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Anathema: General discussion (OOC)
« on: October 15, 2013, 09:36:09 PM »


Anathema: General discussion (OOC)

Postby Green Knight » 2013-10-12, 21:17:26
This is where we can discuss things OOC
...they mostly come at night...mostly. The Holy Ordos I mean...
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Re: Anathema: General discussion (OOC)

Postby Green Knight » 2013-10-12, 21:19:56
Things are pretty much ready to roll.

I've notified our two other players that we'll be running things over here, so they will head over and become members and we'll...play!
...they mostly come at night...mostly. The Holy Ordos I mean...
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Re: Anathema: General discussion (OOC)

Postby Dragon Lord » 2013-10-12, 22:47:45
Quick question: how big is this ship we are investigating, and is it Warp capable or just interplanetary (I'm guessing that Azrael ought to be able to tell)?

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Re: Anathema: General discussion (OOC)

Postby LordPsycho » 2013-10-12, 23:20:10
Raider-class voidship => could be an Imperial or Chaos ship ?

For a Magos or an Inquisitorial Savant, it should be easy to recognize the allegiance and the precise Class. ;)

=> http://wh40k.lexicanum.com/wiki/Category:Escorts

Also sidenote, Oshgor is based on one of my former DH character:
viewtopic.php?f=43&t=5370&hilit=Oshgor&start=135#p107531

Click to view the full image.
Image
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Re: Anathema: General discussion (OOC)

Postby Green Knight » 2013-10-13, 09:54:34

    Dragon Lord wrote:Quick question: how big is this ship we are investigating, and is it Warp capable or just interplanetary (I'm guessing that Azrael ought to be able to tell)?



Azral is 96% certain it is a little-known type of raider called a Chariot.

Raiders are the smallest type of escort. In size they approach the limit of what can be made warp-capable and battle-worthy. Ships of this size are more commonly found as system ships within the Imperium. Most raider class vessels are thus system ships belonging to various PDF forces. Warp-capable patterns are found in the hands of xenos, pirates or renegades. Some are warships from the keel up while others are converted freighters.

The Chariot-class is an STC-pattern vessel found raiding in some parts of Segmentum Obscurus, particularly in and around the Finial sector and surrounding areas. Records indicate a length of 450 meters (approximately). Few other details are known, except that i’s fast, carries a light battery complement and has negligible armour. It is an unusual design in that it's main hull is fairly flat and wide, unlike most Imperial vessels, providing it with a rudimentary lifting body and aerodynamic shape. The pattern's original purpose is not known, but during the Great Crusade some of these ships were used to land smaller titan patterns and heavy armour. Crew aestimate in the low thousands.
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Re: Anathema: General discussion (OOC)

Postby Green Knight » 2013-10-13, 10:23:08

    LordPsycho wrote:Raider-class voidship => could be an Imperial or Chaos ship ?

    For a Magos or an Inquisitorial Savant, it should be easy to recognize the allegiance and the precise Class. ;)



Template: Chariot-class raider

Seemed to be a pretty standard Imperial vessel in terms of markings and heraldry, but who can know for certain in these times?
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Re: Anathema: General discussion (OOC)

Postby Dragon Lord » 2013-10-13, 11:08:29
Thanks Green Knight. It was the crew numbers I was particularly wondering about as a few thousand means none of our warbands are going to be able to take the ship individually, so we'll need to work together (as I'm sure you intended).

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Re: Anathema: General discussion (OOC)

Postby Green Knight » 2013-10-13, 14:15:03

    Dragon Lord wrote:Thanks Green Knight. It was the crew numbers I was particularly wondering about as a few thousand means none of our warbands are going to be able to take the ship individually, so we'll need to work together (as I'm sure you intended).



Yes.

Unless the ship was severely damaged in the crash (in which case it won't fly, so it's a moot point) OR was running with only a skeleton crew to begin with: Chances are slim for your band to take it on your own.
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Re: Anathema: General discussion (OOC)

Postby Green Knight » 2013-10-13, 14:16:01
Both of the other players are having trouble registering; the site is not sending out confirmation e-mails, which is making things difficult.
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Re: Anathema: General discussion (OOC)

Postby LordPsycho » 2013-10-13, 17:32:50

    Green Knight wrote:Both of the other players are having trouble registering; the site is not sending out confirmation e-mails, which is making things difficult.



Ok, I hope that they will join us soon !

    Green Knight wrote:"It would appear it is a Chariot-class vessel Sire. The Imperial Navy would classify it as a light raider-type ship, barely large enough to be warp-capable and useless in a pitched battle. The Chariot is primarily used in and around the Finial sector Sire. Mostly by rogue and renegade elements, but some hulls can be found in the hands of the wealthy - as personal pleasure craft, fast couriers, or priority transports. The pattern is unusual in appearance to say the least, but it is uncommonly well suited for planetary landings."

    Nemus adds: "The makings are faint and inconclusive. Could be an Imperial craft - or not. So hard to tell these days."



Thx !

And what about the xenos fighters ?
Eldars / Dark Eldars ? Something else ?
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Re: Anathema: General discussion (OOC)

Postby Green Knight » 2013-10-13, 18:44:43
Kage is setting up profiles form them manually once they send him an e-mail, so I'm hoping soonish.

The xenos fighters were sleek and predatory, with multiple asymmetrical wing-pylons surrounding a central combat pod. Just short of a hundred meters long and massing a few thousand tonnes tops. They did not conform to any known STC-pattern, not did they fit anything your savant has seen before.

Logic dictates they were carried here aboard a much larger craft, seeing as they cannot possibly be warp-capable.
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Re: Anathema: General discussion (OOC)

Postby Dragon Lord » 2013-10-14, 00:43:44

    Osh returns: "The ship was a mess Master. No survivors. Only this." He empties the contents of a makeshift bad upon the rockcrete floor. It looks like a massively over-sized head - about the size of the human thorax. The coloration is dark; shades of grey and dark greens. Six eyes, arranged in clusters of three. A wide fanged mouth, two vertical slits where a nose should have been. No hair or feathers, only rubbery skin with bone-like protrusions that form an irregular pattern.


That description has me thinking rather of the Protheans from Mass Effect.

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Re: Anathema: General discussion (OOC)

Postby Green Knight » 2013-10-14, 10:34:25
New players still having trouble logging in. Kage has manually made users, but they haven't been activated so we're still waiting.
...they mostly come at night...mostly. The Holy Ordos I mean...
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Re: Anathema: General discussion (OOC)
« Reply #1 on: October 15, 2013, 09:50:50 PM »
I wanted to bring over the data, but I didn't bother with formatting it. It should suffice.
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Re: Anathema: General discussion (OOC)
« Reply #2 on: October 16, 2013, 12:31:19 PM »
Quote
If you want to you can easily see where the line goes. If you can't see it, ask. I'll explain in more detail.

Not sure if all Warbands are supposed to cooperate to take control of the ship  ???  :P

Quote
Every Champion starts with:

Resources: 0

Note that Resources aren't static - they have a tendency to become used up: Just like warband squads can be destroyed and ships shot to smithereens, resources can (and will) dwindle.

For now the only thing you need to know that Resources: 0 is only barely able to support a Warband: 2. You need to find some supplies (i.e. improve your Resources), particularly if you want to improve your warband.

Maegon and buddies (except the 5 scouts) will stay in the Hive and search for resources.
1) Food, ammo...
2) Observation point overlooking the crashed ship and its surroundings
3) Communication center
4) Anti-aircraft and/or long range artillery battery

=> I'll post IC about that  ;)
« Last Edit: October 16, 2013, 12:32:55 PM by LordPsycho »
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Re: Anathema: General discussion (OOC)
« Reply #3 on: October 16, 2013, 12:38:17 PM »
1) Always in short supply, but yes, setting squads to scavenge will help.
2) The crash site is a bout 60 klicks away from the hive, across horrible and dangerous terrain. If you climb at least 500 meters up your might be able to view the site on a clear day (or using techy gear). Provided there is a line of sight in the first place. To find out someone needs to climb a broken hive spire.
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Re: Anathema: General discussion (OOC)
« Reply #4 on: October 16, 2013, 12:48:08 PM »
1) Always in short supply, but yes, setting squads to scavenge will help.
2) The crash site is a bout 60 klicks away from the hive, across horrible and dangerous terrain. If you climb at least 500 meters up your might be able to view the site on a clear day (or using techy gear). Provided there is a line of sight in the first place. To find out someone needs to climb a broken hive spire.

Ok thx  :D

No giant elevators still operational ?
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Re: Anathema: General discussion (OOC)
« Reply #5 on: October 16, 2013, 01:00:59 PM »
No...but there are lots of auxiliary stairs and wreckage that can be climbed.
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Re: Anathema: General discussion (OOC)
« Reply #6 on: October 16, 2013, 03:01:10 PM »
Thx ;)

Maegon's exploration groups will surely figure that, he'll decide later if a group or the whole Warband will go higher.



Also please correct me if I'm wrong => 7 factions for now ?

- (PC) Lexander Severus (SM Relictors)
- (PC) Gaius (Imperial Psyker / the Scourge)
- (PC) Azrael Kane (Magos / the Nar-ghosts)
- (PC) Maegon Solemnys (Inquisitor / Tzeentch)
- (PC) Nouri Un Nefer (Chaos Sorcerer / Tenebrous Cabal / Tzeentch)
- (GM) Xerxzes (Chariot-class vessel "The Sensibilious" / Slaanesh)
- (GM) Hrothgar (Wulfen)
"Know your enemy and know yourself and you can fight a thousand battles without disaster." Sun Tzu

"No campaign plan survives first contact with the enemy" C. von Clausewitz

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Re: Anathema: General discussion (OOC)
« Reply #7 on: October 16, 2013, 03:04:32 PM »
Sounds about right thus far.
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Re: Anathema: General discussion (OOC)
« Reply #8 on: October 16, 2013, 05:38:38 PM »
I had, in my mind at least, stationed Azrael's band higher up in the hive, so Irena and the rest of the group might be able to watch the crash site from afar.

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Re: Anathema: General discussion (OOC)
« Reply #9 on: October 16, 2013, 05:48:40 PM »
I had, in my mind at least, stationed Azrael's band higher up in the hive, so Irena and the rest of the group might be able to watch the crash site from afar.

NP. Please describe IC. There is a caveat though; visibility is poor and there isn't a direct line of sight (or maybe there is, but then you need to go up up up - which will require a separate task).
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Re: Anathema: General discussion (OOC)
« Reply #10 on: October 16, 2013, 05:50:05 PM »
I had, in my mind at least, stationed Azrael's band higher up in the hive, so Irena and the rest of the group might be able to watch the crash site from afar.
I had, in my mind at least, stationed Azrael's band higher up in the hive, so Irena and the rest of the group might be able to watch the crash site from afar.

NP. Please describe IC. There is a caveat though; visibility is poor and there isn't a direct line of sight (or maybe there is, but then you need to go up up up - which will require a separate task).

Seems like we are moving in the same direction  :D

Glad to meet you soon ;)
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Re: Anathema: General discussion (OOC)
« Reply #11 on: October 16, 2013, 06:07:08 PM »
Added a little bit IC, decided they weren't quite far enough up, but that Irena could decide to send a couple of people a little higher of her own initiative.  They'll have some kind of binoculars or telescopic sight but not anything too fancy so if the visibility is low they won't get anything and will just come back down.

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Re: Anathema: General discussion (OOC)
« Reply #12 on: October 16, 2013, 08:03:26 PM »
Irena told them to stop climbing at sunrise as she didn't want them to get too far away.  If they can't see anything then, whether due to poor visibility or just not being high enough, they were to come back down.  The group were probably at about 300-400m so if it is necessary to climb to 5 or 6 km they probably won't get anything and will just come back down.

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Re: Anathema: General discussion (OOC)
« Reply #13 on: October 16, 2013, 08:18:13 PM »
Then you can just IC-narrate their return in the IC thread :)

If you want you can add something about spotting vague movements across the battlefield - other players moving east to investigate.
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Re: Anathema: General discussion (OOC)
« Reply #14 on: October 16, 2013, 10:16:29 PM »
Quote
Azrael and his team take shelter for the night in the burned out shell of an APC (it is impossible to tell which side it once belonged to).  Lukas is a bit closer to the ship, but some distance away from Azrael, approaching it from a different direction, and has taken shelter in a small tumbledown building with his team.

Derryck's news that there is another warband willing to cooperate on taking control of the ship, and led by a pair of Space Wolves no less, was welcome indeed.  Marines will no doubt be able to move faster than they had and might arrive at the ship at a similar time to themselves, Azrael hoped that his teams would arrive slightly beforehand though so that he could get a chance to assess the condition of the ship first.

Meanwhile Irena has been getting the rest of the warband ready to move out.  From their position several hundred metres up in one of the hive spires they could almost see the crash site during daylight, so she decided to send a couple of people a bit further up during the night to see if they could observe what was going on around the ship.  Visibility might well be too poor, and it would delay slightly their departure while they waiting for the observers to get back down, but if they could get some observations it might well be worthwhile.

Dragon Lord, I'm not sure to understand where each group of your Warband is, so please correct me if I'm wrong:
- Lukas's team => close to the ship
- Derrick's team => ?
- Azrael's team => outside the hive, moving toward the ship
- Irena's team => inside the hive, about 300-400m high

GM => Maegon's Warband is not far from the crashed xenos fighter => could you please give me an approximate height ?
"Know your enemy and know yourself and you can fight a thousand battles without disaster." Sun Tzu

"No campaign plan survives first contact with the enemy" C. von Clausewitz

"You are a ghost, a figure that stands between light and dark, trapped amid the grey." Malcador the Sigillite