Author Topic: Unit Experience & Upkeep  (Read 28698 times)

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Offline X-Roesone/ARR (Robert)

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Re: Unit Experience & Upkeep
« Reply #15 on: December 09, 2008, 01:08:58 PM »
You'd have my former soldiers invade your former realm that owes your present guild money due to the debt you previously incurred...

Simple :)


And now back to the topic at hand :)

Improve Unit is a court/free action. Since fighters have wage war as a bonus action, does that mean that, theoretically (if they can afford the active status) they can train their whole army each turn and drill them into an elite fighting force?

Thus veteran regulars can be turned into elite regulars in 4 turns (for 2GB - active status cost), for example, elite knights into crack in 5 (and the cost would be 10GB) etc..?

« Last Edit: December 09, 2008, 02:28:36 PM by Roesone/ARR (Robert) »
Arvour Raemel, by the Grace of Haelyn Baron of Roesone etc, Champion of Cuiraecen

Offline DM B

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Re: Unit Experience & Upkeep
« Reply #16 on: December 09, 2008, 03:12:16 PM »
Yes.
DM Bjørn

Offline X-Haelyn's Aegis/RK (Andy)

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Re: Unit Experience & Upkeep
« Reply #17 on: December 09, 2008, 10:16:50 PM »
marvellous, with friends like Robert who needs enemies.  I wonder what Haleyn's view about sending half trained soldiers into war is?  sigh, there go my priest regent actions on training tin cans...
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Offline DM B

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Re: Unit Experience & Upkeep
« Reply #18 on: December 10, 2008, 06:41:10 AM »
I don't think many domain will get a very big benefit out of this; few if any domains have the resource to train the bulk of its army beyond skilled anyway. And if its just a few units to be trained at a time i can be covered with unused court actions.

Also few domains would not have either a regent or a lt with at least one fighter level...
DM Bjørn

Offline X-MOC/Leman States (Even)

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Re: Unit Experience & Upkeep
« Reply #19 on: December 14, 2008, 03:18:01 PM »
We're also looking at a simplification of the extra maintenance rules; looks like you'll have to pay +0,5 for Elite or better units, except for units with the Elite special, which will cost +1.0 extra only when they reach Legendary.

Are going ahead with this rule? Trying to determine my astronomical army maintenance.
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Offline DM B

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Re: Unit Experience & Upkeep
« Reply #20 on: December 14, 2008, 03:27:58 PM »
Most likely; wait until chap 6 is finished later this week (I hope)
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Offline DM B

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Re: Unit Experience & Upkeep
« Reply #21 on: December 29, 2008, 09:02:25 PM »
The following rules will apply:

Elite and better units will cost +0.5GB/turn in upkeep
Legendary and batter units cost +1.0GB/turn instead

This applies equally regardless of unit type (so inf and cav have the same extra cost).
DM Bjørn

Offline X-Points East

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Re: Unit Experience & Upkeep
« Reply #22 on: December 29, 2008, 10:31:25 PM »

The following rules will apply:

Elite and better units will cost +0.5GB/turn in upkeep
Legendary and batter units cost +1.0GB/turn instead

This applies equally regardless of unit type (so inf and cav have the same extra cost).

OoC:  Elite and crack knights (for example) have the same upkeep?

« Last Edit: March 05, 2010, 09:48:46 PM by Points East/EL (Brandon) »

Offline X-IHH/Wallac Isilviere (Kasper)

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Re: Unit Experience & Upkeep
« Reply #23 on: December 30, 2008, 01:23:25 AM »
From Bjørns post I am going to assume so when doing my orders
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Offline DM B

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Re: Unit Experience & Upkeep
« Reply #24 on: December 30, 2008, 10:57:20 AM »
The following rules will apply:

Elite and better units will cost +0.5GB/turn in upkeep
Legendary and batter units cost +1.0GB/turn instead

This applies equally regardless of unit type (so inf and cav have the same extra cost).

OoC:  Elite and crack knights (for example) have the same upkeep?



They do. As do skilled and veteran regulars for example.
DM Bjørn

Offline X-Ghieste & HOT/GH (Matt)

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Re: Unit Experience & Upkeep
« Reply #25 on: January 01, 2009, 01:41:14 PM »
I'll top whatever bid Robert submits  ;)
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