Sir Guy frantically pulls a sunrod from his belt pouch and throws it to the left. He then grabs another and tosses it straight ahead. As he reaches into his pouch for a third sunrod, other sunrods begin littering the ground as his bodyguards put the excess supplies to good use. He suddenly lets go of the sunrod he had half-drawn as a large Orog swings a great axe at him.
Sir Guy leaps backward, nearly stumbling over ruble as the Orog continues his assault. The Orog slashes wide, striking the man next to guy in the shoulder. Just as the Orog raises his axe to finish the injued man off, Sir Guy delivers a swift kick to the Orog's sensitive parts. While the Orog shakes off the blow, Sir Guy readies his battleaxe and wheels around behind the Orog.
Greataxe clangs against shield as Sir Guy blocks the first strike, and then he swings to the right, forcing the Orog to move to the left, right into the blades of two Knights. The Orog falls in a puddle of blood as Sir Guy and the two knights advance into the now, well-lit, fray.
They fight as a team, with no man seeking the glory as they engage their foes. Again and again, the same tactic, one will lure an opponent into attacking with exposed flanks, and the others cut him down. Brandoenal is up ahead, only 15 feet or so, but he is surrounded. They pause for a moment to admire his skill with the blades. They watch as he slashes low, and one Orog dies, and then he slashes high, and another Orog dies, and then he pierces backward, and another Orog dies, and finally he does a short cut, a weak blow backed with mostly the muscle of the wrist, and an Orog staggers back bleeding. This in the space of a few seconds. Elven Swordplay evidently has many techniques the Knights are unfamiliar with.
The three Knights, led by Sir Guy, quicky advance to Brandoenal's right flank, just in time to receive a charge by a dozen Orogs. Sir Guy brings his battleaxe down on the head of one of them, but as it crumples another Orog leaps over the falling corpse and lands directly on Sir Guy. The two of them fall to the ground as other Orogs engage the remaining standing men.
Sir Guy and the Orog wrestle on the ground, Sir Guy unable to use his axe as the Orog uses his superior strength to attempt to hold Sir Guy down. Sir Guy manages to roll away and stand, but his magical shield is left under the Orog who rises slowly. A bit too slowly, as Guy's two-handed swing at head level simply decapitates the Orog. As he reaches to grab his shield another Orog charges him, Sir Guy manages a quick swing that injures its leg, but it still slams into him, 300 pounds of flesh and steel forcing him back, against a wall. Sir Guy notices a sharp pain in his stomach as he prepares to swing at the Orog, and notices a dagger in his belly.
The Orog draws a serrated greatsword just as Sir Guy swings at him. The Orog, however, steps to the side and attempts a clumsy blow, and misses. The two warriors circle each other warrily, each attempting a swing while the other moves to the side.
Nearby, one of the Knights slips on a pool of Orog Blood and falls to his hind end. Four new Orogs join the fray and he is forced to essentially hide behind his shield as his brother and Brandoenal engage them.
Meanwhile, Sir Guy has lost track of the battle at the cave entrance, and is completely unaware of the battle outside the cave. His Knights, well-equipped with many healing potions, do their best not only to kill the enemy, but also to aid their fellows.