This thread has generated a LOT of interest, so I'd say that is another indication that AAs (perhaps unfortunately) will continue to garner more attention then they really deserve.
I would much rather call this a qualified attempt at changing the rule on aa's into something more manageable.
Ruleswise the aa's are currently able to boost your actions for nothing, reduce your costs, supply you with information and help you on adventures. Just looking at the rules they are thé single most flexible entity in all of the game. Now add to it the possibility of personification, which you can't do with a court number, and yeah, I understand the attention.
But let's change the direction of this, what we're discussing is a possible change to the rules:
Split aa's between
courtiersand
heroes.
Let the courtiers have skills useful for admin and advice, while the heroes have levels, bloodlines etc. and are useful for adventure, boosting your actions, being commanders & commodores, becoming lieutenants and being the pool where you could draw your heir from.