Author Topic: Anathema: General discussion (OOC)  (Read 104400 times)

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Offline Dragon Lord

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Re: Anathema: General discussion (OOC)
« Reply #90 on: October 30, 2013, 11:27:47 PM »
And do squats = dwarves?

Essentially, yes.  They were also retconned out of existence by GW some time ago as being a step too far in porting fantasy archetypes to space.  I don't miss them but some people object to their demise (bringing them up is often a good way to start arguments amongst 40k fans).

Offline DM B

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Re: Anathema: General discussion (OOC)
« Reply #91 on: October 31, 2013, 12:01:37 AM »
Squats are deeply misunderstood...

Puns aside; think of them as mutants - they are human, only somewhat shorter and of more rugged build. In some times and places they are fairly common, but mostly they are rare and bland enough not to be noticed by mainstream humanity (and in the Eye there are certainly more exotic creatures to worry about).

Do not that in Anathema things aren't necessarily what they appear to be. So maybe not put them into the 'dwarf' category.
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Offline Lurk Skywalker

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Re: Anathema: General discussion (OOC)
« Reply #92 on: October 31, 2013, 02:11:51 PM »
The enginarium should probably be referred to as auditorium.

Offline Ohlaak (Alan)

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Re: Anathema: General discussion (OOC)
« Reply #93 on: October 31, 2013, 03:44:22 PM »
Ill respond in a few hours.

Offline DM B

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Re: Anathema: General discussion (OOC)
« Reply #94 on: November 02, 2013, 08:57:05 PM »
@Dragon Lord: Yes, that is more like it. Having a few posts with quick exchanges of conversation is OK for added spice, but don't let it devolve to only that. If we do there is no longer a narrative, just very slow conversation.

There are exceptions. For example, if two or more players are online at the same time and feel like adding a little extra interaction by posting back and forth really quickly that's OK of course.
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Offline Lurk Skywalker

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Re: Anathema: General discussion (OOC)
« Reply #95 on: November 04, 2013, 01:45:45 PM »
Bjorn, I hope this falls within the category of helping speed up the narration...  ::)

Offline DM B

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Re: Anathema: General discussion (OOC)
« Reply #96 on: November 04, 2013, 07:29:40 PM »
Very nice. Let's hope your fellow players follow up on it.
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Offline LordPsycho

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Re: Anathema: General discussion (OOC)
« Reply #97 on: November 05, 2013, 10:10:33 AM »
Sorry for my long absence !
So long post yesterday, with kick up ending  ;D

Maegon sends his regards from the balcony. ;)

I like how you guys are combining your powers to try to defeat a mofo Chaos Champion of Slaanesh  8)

"Know your enemy and know yourself and you can fight a thousand battles without disaster." Sun Tzu

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Offline Stonecrown Coster/MB (Rune)

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Re: Anathema: General discussion (OOC)
« Reply #98 on: November 05, 2013, 10:19:08 AM »
Sorry for my absence, real life got very busy for a few days there. Will try to contribute with a post sometime today.
"Send this gift to Count Gladanil... Tell him to buy himself something pretty".

Offline Lurk Skywalker

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Re: Anathema: General discussion (OOC)
« Reply #99 on: November 05, 2013, 10:40:56 AM »

I like how you guys are combining your powers to try to defeat a mofo Chaos Champion of Slaanesh  8)

Just trying to help out, as any excommunicated marine would certainly do...

Offline DM B

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Re: Anathema: General discussion (OOC)
« Reply #100 on: November 05, 2013, 10:58:45 AM »
Bjorn, I hope this falls within the category of helping speed up the narration...  ::)

Yes. Very good!
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Offline DM B

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Re: Anathema: General discussion (OOC)
« Reply #101 on: November 05, 2013, 03:22:43 PM »
The situation is becoming pretty complicated and intense!

Between the ancient Space Marine and the now daemon-possessed Gaius, will you be able to take control of the ship?

And even if you do, will there be anything left of the ship once the Ner'gal are done?

And what of repairs, spare parts and replacement crew?

And the Grey Knights!

Looks like it will be a while before this bird flies again - if ever :D
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Offline Stonecrown Coster/MB (Rune)

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Re: Anathema: General discussion (OOC)
« Reply #102 on: November 05, 2013, 03:24:31 PM »
You forgot messy. And painful.

Did I mention painful?

All good fun!
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Offline DM B

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Re: Anathema: General discussion (OOC)
« Reply #103 on: November 05, 2013, 03:28:19 PM »
There are a few plus points as well:

You got the daemon out of the core without ruining it!

(will you manage the same without ruining Gaius???)

Maybe the Grey Knights can deal with it, without killing everyone in the process? It's a long shot, but you gotta keep faith!

And if you get rid of Xerxzes it definitely beats being bullied around by an obnoxious know-it-all :P
DM Bjørn

Offline LordPsycho

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Re: Anathema: General discussion (OOC)
« Reply #104 on: November 05, 2013, 04:03:57 PM »
The situation is becoming pretty complicated and intense!

Between the ancient Space Marine and the now daemon-possessed Gaius, will you be able to take control of the ship?

And even if you do, will there be anything left of the ship once the Ner'gal are done?

And what of repairs, spare parts and replacement crew?

And the Grey Knights!

Looks like it will be a while before this bird flies again - if ever :D
You forgot messy. And painful.

Did I mention painful?

All good fun!

For sure  :D

Quote
"Usher, I need to contact the Inquisitor immediately, you may come with me if you wish, but I need your vox unit at once!"
Quote
As the rest of the warband went to ground and out of sight, Azrael took Sam higher up into one of the ruins, it was out of sight from above, but vulnerable if a stray shot came their way.  It was necessary though if he was to maintain a strong vox link to Maegon.
Looking at the sky with a worried look, Usher and his four men run after Azrael and Sam. The fighters are still high, but this is a question of minutes before they attack...

"Understood ! Interrogator, please ask Inquisitor Solemnys to reach the communicator ! Magos Kane takes the vox unit."
Quote
"Magos Kane, the stakes for the voidship are only getting higher and a struggle is taking place on-board as we speak. We will now pick-up your offer to let us in through a hatch in the hull. I do believe that your skills would be required if we are to try and seize partial or total control of the voidship. TWe are offering to escort you and whoever of your retinue is willing to join."

Ahah, lot to do for Azrael  ;D
Help Maegon to use the communicator, then go inside to help control the Ship.
"Know your enemy and know yourself and you can fight a thousand battles without disaster." Sun Tzu

"No campaign plan survives first contact with the enemy" C. von Clausewitz

"You are a ghost, a figure that stands between light and dark, trapped amid the grey." Malcador the Sigillite