Linde - take it easy. You and Brandon have bounced heads enough times on this, I think. He wants to bring in 2.25 rules, you don't, and we all know both sides of that. Matt didn't slap you and Niels down for working up all those rules for Hire Help despite his not really being sold on needing them; don't slap Brandon for working up stuff based on 2.25. If Matt and Andy want to use it, they will; if not, Brandon will enjoy writing it up anyways. No one's being hurt by this, so let him do his thing however he wants.
Yeah, sorry. I just don't see it as random nurfs I see it as talk about proposed rules. So I was actually bopping heads with Niels there.
The slow and easy reply:
Adept is an npc class, so I imagine that no matter if we play 2.21 or adopt 2.25 it will be easier to get an adept than a heroic class.
That is why it is strange that it gain regency for two sources rather than one, like all other NPC classes except commoner.
I think this would make sense both in 2.21 and 2.25
Druid gain 2 full and one half, that is more than any other class..... Any other class that gain full regency for source.. except adept witch by standard I agree is overpowered, only get regency for source and half law.
So it is not a random nerf, it is more of a question of why do druids and adepts need a boost compared to all the other classes in their respective tier?
I would propose for 2.25 that:
Adepts give either source or temple depending on what magic they can cast. (so they only get one and are not the OP obvious 2. class choice for the lieutenant you're grooming to be your vassal.. Guilder being the first, so your vassal can gain full regency for temple guild and source.)
Druids gain full temple and source, or half source, full temple and half law (or another mix that add up to 2)
Wizard and sorcerer gain half law half manor and full source. (or another mix that add up to 2)
I think the same for 2.21 would make sense. Unless pure Druids and Adepts need a boost and pure Wizards need to be kept down.