Author Topic: Anathema: General discussion (OOC)  (Read 51582 times)

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Offline Dragon Lord

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Re: Anathema: General discussion (OOC)
« Reply #210 on: April 16, 2014, 03:14:36 AM »
Posting has been very slow.

Yeah, with just the two players we've really just lost the momentum.

I'd like to:
1) have the discussion between Maegon and Azrael
2) then do some stuffs inside the ship, like trying to kill Lexander.

Indeed.  I'm not sure we have to kill Lexander, indeed if we just want to insert a couple of events before the lift-off we may not have time.

My suggestion is to insert some discussion between Azrael, Maegon, Hrothgar and Kremiel before the take-off, and that perhaps the imminent detonation of the hive means they need to postpone whatever plans they might have for confronting Lexander until after take-off.  Having a daemonically possessed space marine lurking around on the ship might make things more interesting anyway!

Offline DM B

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Re: Anathema: General discussion (OOC)
« Reply #211 on: April 16, 2014, 09:14:55 AM »
We can easily postpone the take-off for a bit so you have a chance for discussing what you want to do. There will also be time for discussions and actions after take-off; you're looking at a long trek through the void, followed by a warp journey...

More players: I'd say we need a minimum of one more players, but two would be better. Max three extra.
DM Bjørn

Offline LordPsycho

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Re: Anathema: General discussion (OOC)
« Reply #212 on: April 22, 2014, 09:07:18 PM »
Ok I should be able to post IC tomorrow !

Also I asked one of my buddies on Dark Reign (Mdh) to join the game but he politely declined the invitation.
I keep searching for other interested + available players.
"Know your enemy and know yourself and you can fight a thousand battles without disaster." Sun Tzu

"No campaign plan survives first contact with the enemy" C. von Clausewitz

"You are a ghost, a figure that stands between light and dark, trapped amid the grey." Malcador the Sigillite

Offline DM B

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Re: Anathema: General discussion (OOC)
« Reply #213 on: April 22, 2014, 10:54:14 PM »
Ok I should be able to post IC tomorrow !

Let me know if you require any input from me; otherwise I'm happy to let yo two chat and chime in when I feel like it.

Also I asked one of my buddies on Dark Reign (Mdh) to join the game but he politely declined the invitation.
I keep searching for other interested + available players.

Please do. I don't have any candidates ATM.
DM Bjørn

Offline LordPsycho

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Re: Anathema: General discussion (OOC)
« Reply #214 on: April 23, 2014, 01:56:51 PM »
Quote
Let me know if you require any input from me; otherwise I'm happy to let yo two chat and chime in when I feel like it.

Sounds good

In my last IC post, I asked questions to Kremiel and Hrothgar ;)
"Know your enemy and know yourself and you can fight a thousand battles without disaster." Sun Tzu

"No campaign plan survives first contact with the enemy" C. von Clausewitz

"You are a ghost, a figure that stands between light and dark, trapped amid the grey." Malcador the Sigillite

Offline LordPsycho

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Re: Anathema: General discussion (OOC)
« Reply #215 on: May 06, 2014, 10:02:48 PM »
Ok team, please note that I'll probably be unable to post before next week !
(holidays)

Dear GM, I assumed that you would post for Master Aquilus (?)
Not sure if you want the Grey Knights inside the ship before we leave. ;)
"Know your enemy and know yourself and you can fight a thousand battles without disaster." Sun Tzu

"No campaign plan survives first contact with the enemy" C. von Clausewitz

"You are a ghost, a figure that stands between light and dark, trapped amid the grey." Malcador the Sigillite

Offline DM B

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Re: Anathema: General discussion (OOC)
« Reply #216 on: May 06, 2014, 10:47:41 PM »
I'm pretty sure we don't want GKs in the ship!
DM Bjørn

Offline Dragon Lord

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Re: Anathema: General discussion (OOC)
« Reply #217 on: May 07, 2014, 06:38:43 AM »
I'm pretty sure we don't want GKs in the ship!

Likewise.  They might take out Lexander, but then we'd be pretty screwed.

Offline LordPsycho

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Re: Anathema: General discussion (OOC)
« Reply #218 on: May 07, 2014, 09:40:53 AM »
Ok so they'll be busy somewhere / with something else.  ;D
"Know your enemy and know yourself and you can fight a thousand battles without disaster." Sun Tzu

"No campaign plan survives first contact with the enemy" C. von Clausewitz

"You are a ghost, a figure that stands between light and dark, trapped amid the grey." Malcador the Sigillite

Offline DM B

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Re: Anathema: General discussion (OOC)
« Reply #219 on: May 12, 2014, 09:11:58 PM »
We have a new player whose made up a SM champion (another Space Wolf, but different from Hrothgar).

Plus I've one other player who has expressed interest.
DM Bjørn

Offline Rhein

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Re: Anathema: General discussion (OOC)
« Reply #220 on: May 13, 2014, 10:37:04 AM »
Hi there.

You could count me in, too.
Well, if it's not too late anyway. Was searching for some 40k-Renegade-RP inspiration and Anathema got me hooked up..

Interested in a scheming Heretek..?
Got the Host writen up, just have to get home from work  ::)

Offline DM B

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Re: Anathema: General discussion (OOC)
« Reply #221 on: May 13, 2014, 11:29:24 AM »
We have one available slot left, so you're welcome to join!
DM Bjørn

Offline Rhein

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Re: Anathema: General discussion (OOC)
« Reply #222 on: May 13, 2014, 01:51:47 PM »
Then expect another host coming up!

Offline DM B

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Re: Anathema: General discussion (OOC)
« Reply #223 on: May 13, 2014, 06:01:53 PM »
Then expect another host coming up!

Tips for new players:

Make your champion/host and post it in a new thread.
Read the IC thread (you're on Cadia, desperately trying to get passage on a ship and get away from it all)

New warbands haven't had the option of getting into the ship yet - I suggest you make it a priority (subterfuge, diplomacy, violence - all viable options)
DM Bjørn

Offline LordPsycho

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Re: Anathema: General discussion (OOC)
« Reply #224 on: May 14, 2014, 10:28:14 PM »
Welcome to new players  :D

Quote
My suggestion is to insert some discussion between Azrael, Maegon, Hrothgar and Kremiel before the take-off, and that perhaps the imminent detonation of the hive means they need to postpone whatever plans they might have for confronting Lexander until after take-off.  Having a daemonically possessed space marine lurking around on the ship might make things more interesting anyway!

Ok let's do that  8)

The Hive may begin to crumble, before final apocalyptic destruction ?
"Know your enemy and know yourself and you can fight a thousand battles without disaster." Sun Tzu

"No campaign plan survives first contact with the enemy" C. von Clausewitz

"You are a ghost, a figure that stands between light and dark, trapped amid the grey." Malcador the Sigillite