Author Topic: CHARACTER RULES  (Read 50059 times)

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Offline X-Points East

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Re: CHARACTER RULES
« Reply #30 on: August 02, 2013, 09:09:15 AM »
OoC:

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« Last Edit: September 18, 2014, 10:40:32 AM by X-Points East »

Offline Talinie & NIT/TD (Linde)

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Re: CHARACTER RULES
« Reply #31 on: August 02, 2013, 01:36:37 PM »
Yes. But a character that start out as a wizard can start as a low level wizard master of spell craft.
A character who multi class into a wizard can only become skilled at spell craft at low level.  He has to wait until medium level before upgrading to master. And in doing so he magically unlearn how to fight on a battlefield or how to contest a holding.. That doesn't make sense.

In your example of domain caster level the proficiency was tied to the levels of specific classes.  So a character multiclassing will in effect unlearn something if multiclassing and lowering spell craft.
Thuriene Donalls.
Thane of Talinie.
Supreme Hierarch of the Northern Imperial Temple of Haelyn.

"Those who hear the word of Haelyn and obey are like plants rooted in rich, fertile soil.
They will thrive, grow and be the most beautiful flowers in the garden of man."

Offline Wanderer (Garth)

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Re: CHARACTER RULES
« Reply #32 on: August 02, 2013, 06:43:09 PM »
You would have to both intentionally take a level in a non-relevant or half-relevant spellcasting class, and intentionally lower spellcraft at the same time for that to happen.  If we assume that the domain is a spellcasting domain (the only time that spellcraft would really be relevant), then you would have successfully made your regent unlearn something important to the domain.

Loopholes that make a player more powerful in an unintended, unexpected way should be restricted.

Loopholes that allow a player to make intentional decisions to reduce power should be allowed.

Players are less likely to implement those loopholes if at all.

Offline Talinie & NIT/TD (Linde)

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Re: CHARACTER RULES
« Reply #33 on: August 02, 2013, 07:54:55 PM »
Well. With domain caster level I would rather focus my regents proficiencies on ruling holdings and use rule holding to increase domain caster level. So I find it very relevant.
Then when I had maxed my caster level potential from holdings I would switch to spell craft.
If domain caster level didn't exist then the possibility of gain from the loophole would be gone.
Thuriene Donalls.
Thane of Talinie.
Supreme Hierarch of the Northern Imperial Temple of Haelyn.

"Those who hear the word of Haelyn and obey are like plants rooted in rich, fertile soil.
They will thrive, grow and be the most beautiful flowers in the garden of man."

Offline Talinie & NIT/TD (Linde)

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Re: CHARACTER RULES
« Reply #34 on: August 02, 2013, 09:21:39 PM »
draft of hypothetical character rules:

EFFECTIVE CHARACTER LEVEL
Categories & Levels   
ECL Range
Low   1-3
Medium   4-6
High   7-9
Very High   10-12
Legendary   13-15
Near Epic 16-18
Epic 19-21
Epic+ Each 3 ECL thereafter


Bloodline Modifiers   
ECL Modifier
Unblooded   +0
Weak   +0
Minor   +1
Major   +2
Great   +3
True     +4

Each category of effective character level lets you pick one class proficiency.
Trained gives you access to domain powers for the purpose of collecting regency,
skilled gives you access to first class action,
expert gives you access to second class action
master gives you access to third class action


Each category of effective character level gives you a number of proficiency skill points based on your heroism tier: Commoner 1, Professional 2, Elite 3 and Heroic 4.
You may never put more than half round down of your total proficiency skill points into a single proficiency skill, except commoners who may freely distribute proficiency points.

Proficiency skills relating to regent actions including rule and create actions may be taken by heroics.
Proficiency skills relating to regent actions, except Rule and create actions may be taken by experts.
Proficiency skills relating to court actions may not be taken by commoners.
Proficiency skills relating to character actions –including knowledge proficiencies - may be taken by all.
The knowledge proficiency skill Spellcraft if taken by an Expert or Heroic may also grant caster level equal to its bonus, but is then only considered a class proficiency skill for full spellcasting classes, cross class skill for half spellcasting classes (as Paladin) and it is unavailable for classes with no spellcasting ability. And a distinctive spellcraft then exist for each: primordial, divine and arcane spellcasting classes.

Proficiencies are divided into groups. When buying proficiencies you can buy proficiencies available to the class proficiency you just acquired or increased at the cost of 1:1. You can also purchase proficiencies from outside your class group, but they cost 2 points for each one increase, and you are always limited to max one cross class proficiency increase per effective character level category increase.

(list of proficiency skills for the classes are not included, but need to be added for this to make sense)

Proficiency skills provide a bonus equal to the number of proficiency skill points invested in it. With the following limitations:
If the proficiency skill is a cross class proficiency it can maximum give you +4 bonus
If the proficiency skill is from a class you are trained in, it can max give you +6
If you are skilled +8
Expert +10
Master +12

(Remember that these restrictions are on top of the restriction of max half your proficiency skill points invested in a single proficiency skill.)


[Edit: Had to remove references to brandons proposals since he deleted them.]
« Last Edit: August 10, 2013, 12:01:49 AM by Talinie & NIT/TD(Linde) »
Thuriene Donalls.
Thane of Talinie.
Supreme Hierarch of the Northern Imperial Temple of Haelyn.

"Those who hear the word of Haelyn and obey are like plants rooted in rich, fertile soil.
They will thrive, grow and be the most beautiful flowers in the garden of man."

Offline X-Points East

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Re: CHARACTER RULES
« Reply #35 on: August 04, 2013, 03:52:06 AM »
OoC:

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« Last Edit: September 18, 2014, 10:40:56 AM by X-Points East »

Offline X-Points East

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Re: CHARACTER RULES
« Reply #36 on: August 04, 2013, 03:52:38 AM »
OoC:

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« Last Edit: September 18, 2014, 10:41:04 AM by X-Points East »

Offline X-Points East

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Re: CHARACTER RULES
« Reply #37 on: August 09, 2013, 05:13:32 AM »
OoC:

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« Last Edit: September 18, 2014, 10:41:24 AM by X-Points East »

Offline X-Points East

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Re: CHARACTER RULES
« Reply #38 on: August 09, 2013, 05:14:21 AM »
OoC:

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« Last Edit: September 18, 2014, 10:41:58 AM by X-Points East »

Offline X-Points East

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Re: CHARACTER RULES
« Reply #39 on: August 09, 2013, 05:15:03 AM »
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« Last Edit: September 18, 2014, 10:42:05 AM by X-Points East »

Offline X-Points East

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Re: CHARACTER RULES
« Reply #40 on: August 09, 2013, 05:17:03 AM »
OoC:

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« Last Edit: September 18, 2014, 10:42:14 AM by X-Points East »

Offline X-Points East

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Re: CHARACTER RULES
« Reply #41 on: August 09, 2013, 05:17:53 AM »
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« Last Edit: September 18, 2014, 10:42:32 AM by X-Points East »

Offline X-Points East

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Re: CHARACTER RULES
« Reply #42 on: August 09, 2013, 05:19:27 AM »
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« Last Edit: September 18, 2014, 10:42:40 AM by X-Points East »

Offline X-Points East

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Re: CHARACTER RULES
« Reply #43 on: August 09, 2013, 11:16:22 PM »
OoC:

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« Last Edit: September 18, 2014, 10:43:24 AM by X-Points East »

Offline X-Points East

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Re: CHARACTER RULES
« Reply #44 on: August 14, 2013, 08:47:40 PM »
OoC:

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« Last Edit: September 18, 2014, 10:43:51 AM by X-Points East »