RoE Development > Regent Guide

CHARACTER RULES

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Talinie & NIT/TD (Linde):
I am much opposed to the idea of negative proficiencies.
It will open up the rules for mages subverting your holdings to hire incompetents you don't even know are there, and then subvert them to work against your efforts when it will hurt you the most.

I would definitely start hiring lvl 1 people and send them out to "help" people on adventure actions.

I would advise changing that ASAP
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Could you define multi expertise?


Would it perhaps be smarter to define realm spell ability as a proficiency?
It costs at least 4 feats and 24 skill points to be able to cast realm spells, so it would seem odd that a character who can do that get a lot of proficiencies also.

Perhaps make it: Master(able to cast realm spells) cost 4, requires medium level or higher, spelcraft(Skilled) And either knowledge religion, nature or arcane (Proficient)
And then look into perhaps removing the modifier for realm magic capability, since it is payed for through proficiencies.


Also:
Perhaps in an effort to make all classes more balanced the regency gain bonus action table could be amended to give:

NPC class full regency 1 area

PC class: Full regency 2 areas and 1 bonus action or
full regency 1 area, half regency 2 areas and 1 bonus action or
full regency 1 area, half regency 1 area and 2 bonus actions

Talinie & NIT/TD (Linde):
Perhaps as Alan pointed out in another thread we should also look to the usefulness of the bonus actions. Perhaps to modify cost for those classes as AA, or to level out the the bonus in some other way?

Stjordvik/Varri (Greg):

--- Quote from: Talinie & NIT/TD(Linde) on July 15, 2013, 05:08:22 AM ---Perhaps as Alan pointed out in another thread we should also look to the usefulness of the bonus actions. Perhaps to modify cost for those classes as AA, or to level out the the bonus in some other way?

--- End quote ---

Yep, I like that idea too. 

I think having a second option for a bonus action is a clear advantage in flexibility (I found it very useful in RoE2 anyway!).

In addition, perhaps some consideration or weighting should be given to the type of action granted (some actions are more likely than others to be used every turn)? 

Also, having a second full regency domain is (IMHO) a clear advantage compared to 1 Full and two half's... in this case, I do not think that 2 half's do not add up to the value of a whole.

Finally, the "right" combination of multi-classing to max out domain and bonus class actions offers stinky cheese, er, I mean an "advantage" in this area as well.  ;)  Perhaps some sort of "cap" might be a solution?

Good discussion!

X-Points East:
OoC:

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X-Points East:
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