OoC:
Suggestion:
Conscript (Army, Navy) [Military; Court]
Army
A domain calls on the common people living in a realm to arm themselves and join its army. Normally, only landed regents can raise army conscripts (also known as the levy).
Type: Court.
Special – Conscript may be conducted as a free action, in conjunction with wage war.
Cost: None.
Difficulty: 5.
DDC Modifiers: Stability; Court; Prosperity.
Special – Add 5 to DDC when raising the levy more than once per turn.
Special – Add 5 to DDC when raising the levy in a second season during a twelve-month span. Add 10 to DDC when raising the levy in a third or fourth season during a twelve-month span.
DAC Modifiers: Stability; Court; Prosperity.
Influence: Yes.
Restrictions: No take 20.
Each use of the action allows the levy to be raised once within a single province.
Check: A number of units (up to the number of manor levels, upon which a domain can call) is conscripted. Conscripted units are immediately ready for action (on the same turn).
Each time the levy is raised, there is a –1 prosperity penalty.
Conscript (army) causes 2 GB of negative growth per conscripted unit.
Failure: The levy does not form, but the associated penalty to prosperity (but not to province growth) still applies. On an extraordinary failure, there is also some form of negative event:—brigandage from deserted levy, a small rebellion, etc.
Retry: If the levy fails to form, a domain may not try to conscript (army) in the same province again in the current turn, but there is no penalty for trying again on a later turn.
Navy
The naval equivalent of the levy is called the leidang. Normally, only landed regents can raise navy conscripts.
Check: A ship (provided that a domain can call upon a guild level) is conscripted. Conscripted ships are immediately ready for action (on the same turn).
Each time the leidang is raised, there is a –1 prosperity penalty.
Conscript (navy) causes 4 GB of negative growth per light ship and 8 GB of negative growth per medium ship.