RoE Archive > Rules

REALM MAGIC

(1/1)

X-Points East:
REALM MAGIC

X-Points East:
Part the First:  Domain Caster Level

There are two types of domain caster level (DCL):—source caster level (SCL) and temple caster level (TCL).  Any domain, which controls, at minimum, a source {1}, has SCL; and any domain, which controls, at minimum, a temple {1}, has TCL.  A domain’s base SCL or TCL is dependent on the total number of source-holding or temple-holding (respectively) levels, which it controls, and upon the highest-level holding thereamongst, as per the following table, DOMAIN CASTER LEVEL I.

DOMAIN CASTER LEVEL I
Relevant Holdings & DCLHolding
{1}Holding
{2}Holding
{3}Holding
{4}Holding
{5}Holding
{6}Holding
{7}Holding
{8}Holding
{9+}1-10 Levels01122334411-20 Levels11223344521-30 Levels12233445531-40 Levels22334455641-50 Levels23344556651-60 Levels33445566761-70 Levels34455667771-80 Levels44556677881-90 Levels45566778891+ Levels556677889
Progressive Spells

A domain with SCL or TCL has access to a minimum number of realm spells, as per the following table, DOMAIN CASTER LEVEL II:  spells acquired thus are known as progressive spells.  An appropriate number of progressive spells is immediately added to a domain’s list of available spells, when SCL or TCL increases; and an appropriate number of progressive spells is immediately removed from the list, when SCL or TCL decreases.  A domain with, both, SCL and TCL has two separate lists of available progressive spells.

DOMAIN CASTER LEVEL II
DCL & Progressive SpellsSpell
{0}Spell
{1}Spell
{2}Spell
{3}Spell
{4}Spell
{5}Spell
{6}Spell
{7}Spell
{8}Spell
{9}DCL 01—————————DCL 111————————DCL 2211———————DCL 32211——————DCL 432211—————DCL 5332211————DCL 64332211———DCL 744332211——DCL 8544332211—DCL 95544332211
For all domains with DCL, the acquisition of the first two progressive spells from zeroth to seventh level, as well as the acquisition of the first progressive spell from eighth to ninth level, is uniform.  The following two tables, DOMAIN CASTER LEVEL III and DOMAIN CASTER LEVEL IV, detail uniform acquisition of progressive spells for domains with SCL and TCL, respectively.  Other DCL-based progressive spells are domain-specific and, hence, may vary from one domain to the next.

DOMAIN CASTER LEVEL III
SCL & Spell Acquisition
Uniform Progressive SpellsSCL {0}0 – Alchemical TransformationSCL {1}1 – Detect Ley LineSCL {2}0 – Mask Ley Line; 2 – Trace Ley LineSCL {3}1 – Source Protection (L); 3 – Deactivate Ley LineSCL {4}2 – Ley Trap; 4 – Sunder Ley LineSCL {5}3 – Source Trap; 5 – Deplete MebhaighlSCL {6}4 – Source Protection (G); 6 – Siphon MebhaighlSCL {7}5 – Ley Ward; 7 – Poison SourceSCL {8}6 – Source Ward; 8 – Destroy SourceSCL {9}7 – Mebhaighl Block; 9 – Mundane Realm
DOMAIN CASTER LEVEL IV
TCL & Spell Acquisition
Uniform Progressive SpellsTCL {0}0 – InvestitureTCL {1}1 – Blight the Accursed LandTCL {2}0 – Mark of the True Believer; 2 – Blight the Profane HoldingTCL {3}1 – Bless the Holy Land; 3 – Ward Realm against AlignmentTCL {4}2 – Bless the Sacred Holding; 4 – ConversionTCL {5}3 – Dispel Realm Magic (L); 5 – ExcommunicationTCL {6}4 – Celestial Boon; 6 – CrusadeTCL {7}5 – Consecrate Relic (L); 7 – Declaration of SainthoodTCL {8}6 – Dispel Realm Magic (G); 8 – Dominate RealmTCL {9}7 – Consecrate Relic (G); 9 – Armageddon
Researched Spells

A domain can also acquire realm spells via spell research:  such spells are known as researched spells, and a domain may acquire any number of these assets.  A number of spell research actions equal to the level of the spell, which is being researched, must be taken successfully, in order to add it to a domain’s list of available spells (excepting zeroth-level spells, two of which may be acquired via one successful spell research action).

When DCL decreases, researched spells are not automatically lost; but they can be lost in other ways.

X-Points East:
Part the Second:  Effective Domain Caster Level

Whilst DCL is the basis of a domain’s ability to cast realm magic, realm spells can only be organised under the supervision of a character (such as a regent or a lieutenant) with an appropriate prζternatural proficiency:—divine spellcraft, in the case of divine (temple) spells, or primordial spellcraft, in the case of primordial (source) spells.  The supervising character plays a key and prominent role in the process; and his relevant spellcraft modifier is added to DCL, giving, in essence, an effective domain caster level (EDCL).

Domains have a number of available realm-spell slots for preparation, as per the following table, EFFECTIVE DOMAIN CASTER LEVEL I.  This number is based on EDCL.  However, should a domain not have access to a relevant holding of a level equal to (or greater than) a given spell level, then spells of that level may not be prepared, since they may not be cast.

EFFECTIVE DOMAIN CASTER LEVEL I
EDCL & Realm-Spell Slots
Level 0
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9EDCL 111————————EDCL 211————————EDCL 3111———————EDCL 4111———————EDCL 51111——————EDCL 61111——————EDCL 711111—————EDCL 811111—————EDCL 9111111————EDCL 10211111————EDCL 112111111———EDCL 122111111———EDCL 1321111111——EDCL 1421111111——EDCL 15211111111—EDCL 16211111111—EDCL 172111111111EDCL 182111111111EDCL 193211111111EDCL 203221111111EDCL 213222111111EDCL 223222211111EDCL 233222221111EDCL 243222222111EDCL 253222222211EDCL 263222222221EDCL 273222222222
Realm spells must be chosen during the preparation phase, without exception.  However, for realm spells with multiple versions, the precise version of a given spell is selected during the casting phase.

Navigation

[0] Message Index

Go to full version