Other Games > Anathema

Prelude: Cadian Dawn (IC)

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Stonecrown Coster/MB (Rune):
Gaius watches as the ship disappears just beyond the nearby hills. Had they found him? Would they take his freedom? "Avenge us...." He does not think that last thought was his own. He has heard the voice before, he knows it. "General, I think it would be prudent to send out some scouts to check on that ship, don't you?". As always the old man nods and barks an order at someone. Shortly after a small group of armed med is heading towards the landing site.

Gaius settles down in front of the fire, staring into it. He lets his mind roam free for a few seconds, before he locates one of the scouts and gently enters his mind. Hiding in the back of his subconscience, he is able to see and hear what happens around the scout.

DM B:

--- Quote from: Stonecrown Coster/MB (Rune) on October 07, 2013, 12:33:47 PM ---Gaius watches as the ship disappears just beyond the nearby hills. Had they found him? Would they take his freedom? "Avenge us...." He does not think that last thought was his own. He has heard the voice before, he knows it. "General, I think it would be prudent to send out some scouts to check on that ship, don't you?". As always the old man nods and barks an order at someone. Shortly after a small group of armed med is heading towards the landing site.

Gaius settles down in front of the fire, staring into it. He lets his mind roam free for a few seconds, before he locates one of the scouts and gently enters his mind. Hiding in the back of his subconscience, he is able to see and hear what happens around the scout.

--- End quote ---

OOC: I'm assuming scouts involves your bodyguard - since your other troops are so shitty.

Your psychic presence stays with the scouts as they make their way across the blasted landscape, ensuring they remain motivated and coordinated. Your mind's eye is also there to spot trouble before it can find your men - twice you have the squad divert and take another route rather than walk into roving swarms of hunter-killer servo-skulls.

The voidship went down up somewhere in a hilly area to the east of the hive. Finding it will not be difficult, for there is a pall of heavy dark smoke above the landing site. Or should we say crash site?

LordPsycho:
This night, Maegon dreamed of Hemshin Hive devoured by a giant fire.
He is suddenly awaken by a sensation of falling, from the spire down to the underhive, right in the blaze heart.

The real world is not really better than Maegon's nightmares.
He lies on a dirty mattress put right on the ground, in a ruined fab-tower, at the foot of the Hive.
Through the broken windows, dark clouds obscure the light of the rising sun and the baleful glare of the Eye of Terror.
His body hurts, his brain hurts... Cough shakes him. He spits a bloody glair.

"Good morning, Inquisitor." salutes his Interrogator, Nemus, handing him a bowl of disgusting oatmeal.

"Morning." Maegon takes the bowl and puts it on the dusty floor.

Then he draws an ebony box containing his Tarot deck.
As everyday, read the Tarot is the first thing he does upon waking.

The Fool.
The Four of Discordia - The Xeno.
The Wheel of Fortune.
The Tower.
The Nine of Excuteria - The Missionary.

Maegon gets lost in his thoughts.
Sergeant Malavida makes him get back to reality.

"Inquisitor, you should take a look outside."

Maegon rises up painfully and follows the sergent, just in time to see a raider-class voidship lumbering across the leaden sky, pursued by a trio of xenos-looking fighter craft. As he watches one of the fighters are pulverized by defensive turrets, but not before scoring a crippling hit on the raider. The ships disappear from view behind burned-out hive spires. The craft briefly reappears, long enough to see another fighter smash into the wrecked hive. The last of the smaller craft pulls away. The voidcraft is in trouble, but it still has power and maneuverability. Maegon knows that it will be forced to land somewhere in the wilderness zones further inland.

The Inquisitor smiles and calls his retinue.
Finally, here are the factors of change that he expected.

"Nemus, Jethro. Did you recognize the raider and the xenos fighters ?"

They turn toward THX-138, the Spatha-Pattern Servitor. His autocannon is out of ammo, but his pic-recorder is still working. Images of the ships will help them to discover their identities.

"Oshgor. You saw the xenos fighter crashing into the hive ? Find its wreckage. Find possible survivors. Kill them if needed. Find operational com-systems. We could set a trap for the last xenos."

Maegon calls Caporal Usher, leading the Necromundian Spiders.
Their Sergeant died two months ago and Usher is now the most graded officer.

"Caporal, please choose five of your men and send them in recon mission toward the raider's crash site. Make sure they know the correct communication protocols."

The Inquisitor returns to his Interrogator and Savant.

"So ?..."

DM B:

--- Quote from: LordPsycho on October 15, 2013, 04:47:44 PM ---Maegon gets lost in his thoughts.
Sergeant Malavida makes him get back to reality.

"Inquisitor, you should take a look outside."

Maegon rises up painfully and follows the sergent, just in time to see a raider-class voidship lumbering across the leaden sky, pursued by a trio of xenos-looking fighter craft. As he watches one of the fighters are pulverized by defensive turrets, but not before scoring a crippling hit on the raider. The ships disappear from view behind burned-out hive spires. The craft briefly reappears, long enough to see another fighter smash into the wrecked hive. The last of the smaller craft pulls away. The voidcraft is in trouble, but it still has power and maneuverability. Maegon knows that it will be forced to land somewhere in the wilderness zones further inland.

The Inquisitor smiles and calls his retinue.
Finally, here are the factors of change that he expected.

"Nemus, Jethro. Did you recognize the raider and the xenos fighters ?"

They turn toward THX-138, the Spatha-Pattern Servitor. His autocannon is out of ammo, but his pic-recorder is still working. Images of the ships will help them to discover their identities.

"Oshgor. You saw the xenos fighter crashing into the hive ? Find its wreckage. Find possible survivors. Kill them if needed. Find operational com-systems. We could set a trap for the last xenos."

Maegon calls Caporal Usher, leading the Necromundian Spiders.
Their Sergeant died two months ago and Usher is now the most graded officer.

"Caporal, please choose five of your men and send them in recon mission toward the raider's crash site. Make sure they know the correct communication protocols."

The Inquisitor returns to his Interrogator and Savant.

"So ?..."

--- End quote ---


Oshgor leaves immediately; a short bow of deference and acknowledgement and then he's gone. Would if all your servants were as reliable and efficient.

Corporal Usher receives the order and prowls away to pick his best scouts for the mission. The Necromundans are reliable fighters with a penchant for close-quarters gunfights. Those left to you have largely shed their almost superstitious dread of being in the open, replacing it with an uncanny ability to find and use cover.

Jethro has jacked him cogitator into one of THX-138's access ports and is reviewing the imagery.

"It would appear it is a Chariot-class vessel Sire. The Imperial Navy would classify it as a light raider-type ship, barely large enough to be warp-capable and useless in a pitched battle. The Chariot is primarily used in and around the Finial sector Sire. Mostly by rogue and renegade elements, but some hulls can be found in the hands of the wealthy - as personal pleasure craft, fast couriers, or priority transports. The pattern is unusual in appearance to say the least, but it is uncommonly well suited for planetary landings."

Nemus adds: "The makings are faint and inconclusive. Could be an Imperial craft - or not. So hard to tell these days."

Dragon Lord:
The ruins tremble slightly as the voidship flies dangerously low over the hive, pursued by a trio of fighters.  Azrael sees it from the window of what was probably once some faceless Hive administrator’s office. He watches them intently, first one, then another of the fighters is despatched, but not before scoring a hit on the voidship. The final fighter pulls away back in the direction they came from, and the voidship lumbers on, but it is clearly wounded. Voidships are not his speciality but Azrael captured the sequence to his memory buffers and re-plays the scene over and over again.

Azrael muses to himself, "Hmm, a deep wound, crippling, but not fatal, it will be forced to land out in the wastes.  High probability that it was a chariot class raider, popular in the Finial sector, uncertain warp capability but even if it can just get us out of the atmosphere that will be a start.  Probable crew complement between two and three thousand, but it looks like it has had a good deal of customisation, it isn't even clear whether it is Imperial or Chaos, or just some unaligned pirates."

He breaks from his reverie and calls in Derryck, Lukas and Irena.

"I presume you probably saw that ship just pass overhead?" Azrael asks, to which they all nod.

"You want us to check it out?" queries Lukas.

"Yes," replies Azrael, "choose a couple of men to form a scout team.  I'll follow separately with a second team, I need to inspect it up close to assess the damage.  This could be our ticket off this forsaken rock, but only if it is repairable.  While we are gone I want you to put feelers out to some of the other local warbands Derryck, take some assistance if you need it, even accounting for losses due to damage sustained there are probably at least 2000 crew on that ship so we are going to need allies if we are going to take it.  Irena, I want you to take charge here and get everyone ready to move out at a moments notice if Lukas and I report good news, we won't have been the only ones to see that ship go down and although we are going to need allies we need to act quickly before the scavengers descend."

Derryck, Lukas and Irena indicate their agreement and the four of them discuss some particulars about the mission, call signs, etc. before Lukas and Azrael set out across the wastes to scout out the ship.

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