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91
The Herald (DM announcements) / Re: Ruins of Empire: 1524 HC
« Last post by X-Osoerde (Alan) on October 07, 2014, 09:40:15 pm »
Update:

I've begun working on the Regent Guide again. That's important, because having an up-to-date RG is a requirement if I'm to launch RoE 1524.

Currently working in the income/tax system to iron out some flaws that have been there since 1ed RoE. Overall income will go down (on the other hand there is somewhat less stuff to use money on), province level will be more important, as will actual control of holdings (law is somewhat less powerful). Also expect to see fewer landed micro-domains (they have a place in small, local games, but not on the larger scene), freeing up manors to be ruled by larger domains.

Does this signal that vassals and vassalage will be less important? Should we still expect that a landed domain will still largely composed of vassal domains through perhaps a little more hidden?
92
Rules / ABLE ASSISTANCE
« Last post by X-Points East on October 06, 2014, 11:43:41 pm »
ABLE ASSISTANCE
93
The Herald (DM announcements) / Re: Ruins of Empire: 1524 HC
« Last post by Ruideside/OM (RP) on October 04, 2014, 03:49:46 am »
Cool!
I look forward to seeing it. Let me know if you need any help with proofreading or anything.
94
Rules / REALM MAGIC
« Last post by X-Points East on October 03, 2014, 09:39:47 am »
REALM MAGIC
95
Rules / CHARACTER RULES
« Last post by X-Points East on October 03, 2014, 08:21:45 am »
CHARACTER RULES
96
Regent Guide / Highway
« Last post by X-Points East on October 02, 2014, 09:28:49 pm »
OoC:

In the context of TERRAIN and the construction action, here follows a suggestion. . . .

Highway
     DDC:  15.
     Build Cost:  6 GB x Trackless Movement Cost.
     The extra cost associated with rugged/forbidding terrain is waived, as it is assumed to be covered in the above calculation.  Extra cost for remote/very remote provinces applies normally.
     Example:  Building an highway in a remote hills province costs 36 GB.  [6 x 4 x 1.5 = 36.]
     An extension of an highway can be built for one-half of the standard build cost.
     Upkeep:  0.875 GB/turn in very remote provinces {0}; 0.75 GB/turn in remote provinces {1-3}; 0.625 GB/turn in semi-remote provinces {4-6}; 0.5 GB/turn in civilised provinces {7+}.
     Add 0.25 GB/turn for each highway extension.
     Benefits:  A great highway spans the province, reaching two neighbouring provinces (unless the province with the highway borders less than two provinces).  Highway extensions may be built, too, in order to link the main highway to additional neighbours.
     Special:  Work on an highway extension requires a separate construction action.
97
Regent Guide / Roadways
« Last post by X-Points East on October 02, 2014, 09:28:31 pm »
OoC:

In the context of TERRAIN and the construction action, here follows a suggestion. . . .

Roadways
     DDC:  10.
     Build Cost:  3 GB x Trackless Movement Cost.
     The extra cost associated with rugged/forbidding terrain is waived, as it is assumed to be covered in the above calculation.  Extra cost for remote/very remote provinces applies normally.
     Example:  Improving a system of roads in a remote hills province costs 18 GB.  [3 x 4 x 1.5 = 18.]
     Upkeep:  0.375 GB/turn in very remote provinces {0}; 0.25 GB/turn in remote provinces {1-3}; 0.125 GB/turn in semi-remote provinces {4-6}; 0 GB/turn in civilised provinces {7+}.
     Benefits:  The target province is assumed to have a system of quality roads, such as those found in a civilised province.  There is no need to build extensions of roadways within a given province, as a single roadways structure is assumed to reach various parts thereof.
     Special:  If a province {7+} with the roadways structure drops below the civilised tier, the structure remains intact, with structural upkeep appropriate to the lower province level.
98
The Herald (DM announcements) / Re: Ruins of Empire: 1524 HC
« Last post by DM B on October 02, 2014, 10:19:55 am »
Update:

I've begun working on the Regent Guide again. That's important, because having an up-to-date RG is a requirement if I'm to launch RoE 1524.

Currently working in the income/tax system to iron out some flaws that have been there since 1ed RoE. Overall income will go down (on the other hand there is somewhat less stuff to use money on), province level will be more important, as will actual control of holdings (law is somewhat less powerful). Also expect to see fewer landed micro-domains (they have a place in small, local games, but not on the larger scene), freeing up manors to be ruled by larger domains.
99
Regent Guide / Re: CHARACTER RULES
« Last post by X-Points East on September 30, 2014, 11:45:03 am »
OoC:

Edit:  Feel free to delete this post.
100
Regent Guide / Re: Domain maintenance and court expenditure
« Last post by X-Points East on September 29, 2014, 11:26:01 am »


OoC:

Suggestion:

Domain Maintenance
(Based on Province Levels and/or Non-Source Holding Levels)

Total
Levels
Maintenance
(in GB)
0
0
1-40
+0.10/level
41-80
+0.11/level
81-120
+0.12/level
121-160
+0.13/level
161-200
+0.14/level
201+
+0.15/level

OoC:

Or perhaps there could simply be a flat maintenance rate of 0.1 GB per level (for province levels and for non-source holding levels).

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