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Other Games => Anathema => Topic started by: DM B on July 27, 2014, 12:25:34 pm

Title: Prelude: Rewards
Post by: DM B on July 27, 2014, 12:25:34 pm
The prelude is formally done now that you've escaped from the surface of Cadia.

XP to follow:

Azrael and Maegon gain 2 pts each (1 for completing the story and another for consistently good play).

Rhein gets 1 point (mostly because he joined mid-prelude).

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In addition there is one point that will be handed out by player vote; each player gets one vote (can't vote for himself). Whoever gets the most votes gets the point. I would suggest that votes be handed to the player you feel contributes the most to the overall atmosphere and/or advancement of the story, but that's just a suggestion. You're Champions of Chaos - and may vote exactly the way you want to!
Title: Re: Prelude: Rewards
Post by: LordPsycho on July 30, 2014, 04:13:18 pm
Ok, great !

Following whispers from the Warp, I vote for Rhein  ;D



Maegon's Stats
Prowess: 1
Cunning: 6
Interaction: 3
Warcraft: 1
Subterfuge: 3
Psychics: 4
Faith: 0
Tech: 0

It would be cool to have Cunning +1 and Psychics +1  :P

But considering that the Dark Angels and their vehicles joined Maegon's warband, I'll choose Warcraft + 1 and Tech + 1.

GM approved ?
Title: Re: Prelude: Rewards
Post by: DM B on July 31, 2014, 07:45:34 am
So noted!

Yes, definitely approved - and in line with the addition of your new rather warcrafty and techy underlings!
Title: Re: Prelude: Rewards
Post by: Rhein on August 02, 2014, 07:38:32 pm
Aaaw... blessed be the Chaos!
Mine goes to Azrael(s rugged Ghosts).  ::)


Gonna get Rhein an Interaction-Boost :)
The new recruits are longing to be turned into fanatical killing machines. The just didn't knew it yet..

Prowess:0
Cunning:2
Interaction:3->4
Warcraft:4
Subterfuge:3
Psychics:0
Faith:0
Tech:6
Title: Re: Prelude: Rewards
Post by: Dragon Lord on August 06, 2014, 08:26:56 pm
I think we may have a three way tie, I was going to vote for Maegon!

Azrael has been playing politician rather a lot lately so an increase to Interaction seems sensible.  I haven't quite decided on how to spend the second point.  If I had gone through with doing the mind-machine interface thing with the ship I would definitely have gone for Tech 6, but as it is I'm torn between Tech 6 and Prowess 2.  Azrael has certainly been making very good use of technological solutions to problems, but he has also been involved in a few fights as well, both in the real world and in the Grid (where fighting is I think some combination of Tech and Prowess, and maybe Cunning).